Ajibola Ojo

Work

Chess engine

A search-based chess engine used to measure how much playing strength fits inside strict compute and memory limits.

In progress

Search / Game AI / Performance

Research question

How much playing strength can be achieved under strict compute constraints?

What I built

  • Alpha-beta search with iterative deepening and time management.
  • Move ordering, transposition tables and quiescence search.
  • Null-move pruning and late move reductions.
  • A hand-built evaluation function tuned under a fixed memory budget.

Results

Measurements will be published here with the setup needed to reproduce them.